En algunas de nuestras reuniones informales en bares discutimos sobre la tecnología de Google en Datacenters, aquí describen como funciona su File System, enjoy!
Extraído de http://arstechnica.com/business/news/2012/01/the-big-disk-drive-in-the-sky-how-the-giants-of-the-web-store-big-data.ars
Google File System
Google was among the first of the major Web players to face the storage scalability problem head-on. And the answer arrived at by Google's engineers in 2003 was to build a distributed file system custom-fit to Google's data center strategy—Google File System (GFS).
GFS is the basis for nearly all of the company's cloud services. It handles data storage, including the company's BigTable database and the data store for Google's AppEngine platform-as-a-service, and it provides the data feed for Google's search engine and other applications. The design decisions Google made in creating GFS have driven much of the software engineering behind its cloud architecture, and vice-versa. Google tends to store data for applications in enormous files, and it uses files as "producer-consumer queues," where hundreds of machines collecting data may all be writing to the same file. That file might be processed by another application that merges or analyzes the data—perhaps even while the data is still being written.
"Some of those servers are bound to fail—so GFS is designed to be tolerant of that without losing (too much) data"
Google keeps most technical details of GFS to itself, for obvious reasons. But as described by Google research fellow Sanjay Ghemawat, principal engineer Howard Gobioff, and senior staff engineer Shun-Tak Leung in a paper first published in 2003, GFS was designed with some very specific priorities in mind: Google wanted to turn large numbers of cheap servers and hard drives into a reliable data store for hundreds of terabytes of data that could manage itself around failures and errors. And it needed to be designed for Google's way of gathering and reading data, allowing multiple applications to append data to the system simultaneously in large volumes and to access it at high speeds.
Much in the way that a RAID 5 storage array "stripes" data across multiple disks to gain protection from failures, GFS distributes files in fixed-size chunks which are replicated across a cluster of servers. Because they're cheap computers using cheap hard drives, some of those servers are bound to fail at one point or another—so GFS is designed to be tolerant of that without losing (too much) data.
But the similarities between RAID and GFS end there, because those servers can be distributed across the network—either within a single physical data center or spread over different data centers, depending on the purpose of the data. GFS is designed primarily for bulk processing of lots of data. Reading data at high speed is what's important, not the speed of access to a particular section of a file, or the speed at which data is written to the file system. GFS provides that high output at the expense of more fine-grained reads and writes to files and more rapid writing of data to disk. As Ghemawat and company put it in their paper, "small writes at arbitrary positions in a file are supported, but do not have to be efficient."
This distributed nature, along with the sheer volume of data GFS handles—millions of files, most of them larger than 100 megabytes and generally ranging into gigabytes—requires some trade-offs that make GFS very much unlike the sort of file system you'd normally mount on a single server. Because hundreds of individual processes might be writing to or reading from a file simultaneously, GFS needs to supports "atomicity" of data—rolling back writes that fail without impacting other applications. And it needs to maintain data integrity with a very low synchronization overhead to avoid dragging down performance.
GFS consists of three layers: a GFS client, which handles requests for data from applications; a master, which uses an in-memory index to track the names of data files and the location of their chunks; and the "chunk servers" themselves. Originally, for the sake of simplicity, GFS used a single master for each cluster, so the system was designed to get the master out of the way of data access as much as possible. Google has since developed a distributed master system that can handle hundreds of masters, each of which can handle about 100 million files.
When the GFS client gets a request for a specific data file, it requests the location of the data from the master server. The master server provides the location of one of the replicas, and the client then communicates directly with that chunk server for reads and writes during the rest of that particular session. The master doesn't get involved again unless there's a failure.
To ensure that the data firehose is highly available, GFS trades off some other things—like consistency across replicas. GFS does enforce data's atomicity—it will return an error if a write fails, then rolls the write back in metadata and promotes a replica of the old data, for example. But the master's lack of involvement in data writes means that as data gets written to the system, it doesn't immediately get replicated across the whole GFS cluster. The system follows what Google calls a "relaxed consistency model" out of the necessities of dealing with simultaneous access to data and the limits of the network.
This means that GFS is entirely okay with serving up stale data from an old replica if that's what's the most available at the moment—so long as the data eventually gets updated. The master tracks changes, or "mutations," of data within chunks using version numbers to indicate when the changes happened. As some of the replicas get left behind (or grow "stale"), the GFS master makes sure those chunks aren't served up to clients until they're first brought up-to-date.
But that doesn't necessarily happen with sessions already connected to those chunks. The metadata about changes doesn't become visible until the master has processed changes and reflected them in its metadata. That metadata also needs to be replicated in multiple locations in case the master fails—because otherwise the whole file system is lost. And if there's a failure at the master in the middle of a write, the changes are effectively lost as well. This isn't a big problem because of the way that Google deals with data: the vast majority of data used by its applications rarely changes, and when it does data is usually appended rather than modified in place.
While GFS was designed for the apps Google ran in 2003, it wasn't long before Google started running into scalability issues. Even before the company bought YouTube, GFS was starting to hit the wall—largely because the new applications Google was adding didn't work well with the ideal 64-megabyte file size. To get around that, Google turned to Bigtable, a table-based data store that vaguely resembles a database and sits atop GFS. Like GFS below it, Bigtable is mostly write-once, so changes are stored as appends to the table—which Google uses in applications like Google Docs to handle versioning, for example.
The foregoing is mostly academic if you don't work at Google (though it may help users of AppEngine, Google Cloud Storage and other Google services to understand what's going on under the hood a bit better). While Google Cloud Storage provides a public way to store and access objects stored in GFS through a Web interface, the exact interfaces and tools used to drive GFS within Google haven't been made public. But the paper describing GFS led to the development of a more widely used distributed file system that behaves a lot like it: the Hadoop Distributed File System.
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